Huge pathtracing forests in The Witcher 4: Nvidia shows new graphics demo

Follow US

80FansLike
908FollowersFollow
57FollowersFollow

Nvidia has released a new video on pathtracing technology called “RTX Mega Geometry.” It also promises realistic forests in The Witcher 4.

With the help of path tracing, great strides have been made in recent years in the lighting of game worlds. “RTX Mega Geometry” is another step on the road to photorealism. 

Millions of individual polygons are grouped into clusters, which should significantly improve performance and reduce hardware requirements.

In The Witcher 4, forests calculated entirely with path tracing are to be created. Due to their complex geometry, forests have always been considered one of the biggest problems in realistic lighting.

RELATED ARTICLES

PlayStation Discs: Sony Denies Reports of a Massive Drop in Production

A misunderstanding caused panic in the community. According to an official statement, rather than falling to 10 percent, production...

Thank You Bus Driver: Double Fine Announces First Game Following Its Major Split from Xbox

In this wacky comedy simulation, you take the wheel as a reckless driver—it’s the first project from the newly...

“I was very naive” — The director of the new Resident Evil movie thought fans wouldn’t get upset about...

Zach Cregger thought his decisions for Resident Evil would be better received by fans of the games.Resident Evil is...