Wizards of the Coast is officially bringing Azeroth to the pen-and-paper table. On November 17, D&D: World of Warcraft will be released with rules for all WoW classes—though you’ll have to wait for the German version.
For years, pen-and-paper fans had to rely on their own creations (so-called “homebrews”) if they wanted to explore Azeroth at the gaming table. That will soon come to an end. Wizards of the Coast, in collaboration with Blizzard, has announced an official sourcebook thatintegrates the world of World of Warcraft into the Dungeons & Dragons rule system.
All 13 MMO Classes for Your Character Sheet
The book covers the entire lineup of the online role-playing game:So you can play all 13 classes from World of Warcraft at the gaming table, whether you’re dashing across the battlefield as a Demon Hunter, casting healing spells as a Paladin, or dealing mind blows as a Shadow Priest.
Mechanically, the system is based on the foundation of the current Dungeons & Dragons Player’s Handbook, but is expanded to include 9 new or revised subclasses and more than 40 specializations.
To ensure your heroics match the source material both visually and in gameplay, the book includes over 60 new spells and more than 25 magical items, including legendary artifacts and classic WoW mounts.
The developers have also pulled out all the stops when it comes to choosing your race:A total of 16 races are available to choose from. In addition to classics like orcs, tauren, and trolls, more modern additions have also made their way into the rulebook.
You can create characters as Dracthyr, Madmen, Vulpera, Mechagnomes, Pandaren, or Worgen. Even the Haranir are included. For elves, there are also specific elemental lines to represent the various elven races of Azeroth.
WoW Dungeons & the Lich King
To save game masters from having to design everything themselves, the sourcebook offers ready-made content: The package includes over 50 new monsters and 30 stat sheets for boss enemies. In addition, 7 iconic dungeons from WoW history have been reimagined for Dungeons & Dragons.
For those who want to jump right into the endgame, a special adventure pack centered on Icecrown Citadel provides suitable content for character levels 16 through 20. The adventure guides you step by step through the citadel and culminates in the final battle against the Lich King.
One downside for anyone who doesn’t enjoy poring over English rulebooks: According to Wizards, the German version won’t be available until 2027. So if you want to play along in November, you’ll have to play in English.
Pricing is set at $60 for the printed Standard Edition, $40 for the digital version on D&D Beyond, and $80 for the bundle that includes both.

