11.3 C
Thursday, March 23, 2023

LPL paused because of coronavirus

Follow US


The outbreak of the corona virus in China is now affecting the League of Legends eSports. The currently strongest region in the world has to interrupt its Spring Season.

The coronavirus, which has been raging for several weeks now, continues to have China firmly in its grip. In the meantime, the complete suspension, which was previously imposed exclusively on the city of Wuhan, has been extended to the entire province of Hubei.

Now TJ Sports, organiser of the Chinese LPL, is also reacting. The league, which was in a break due to the Chinese New Year, is extending it in order not to support the spread of the virus and to protect both players and fans from health risks. The thought goes in the direction of full arenas and crowds of spectators. In theory, one infected person would be enough to infect several hundred.

Players directly affected
The length of the interruption is not defined more precisely. Originally, the league was supposed to resume the already started 2020 spring season on February 5th.

Due to the extension of the ban to the entire Hubei province, some players are now directly affected. For example, veteran Ming “Clearlove” Kai and fan favorite Jian “Uzi” Zi-Hao, both from the affected region.

In Europe only isolated cases are known so far.

Age: 31 Origin: Sweden Hobbies: gaming, football, skiing Profession: Online editor, entertainer


The Witcher: Development of new multiplayer game likely back to square one

At Project Sirius, The Molasses Flood studio has to go back to the drawing board. CD Projekt Red has...

Strong reviews show: Open-world novelty Tchia is at least worth a look

The international reviews of Tchia are quite positive - but not all testers are enthusiastic on Metacritic. We summarise...

New shooter looks like an Unreal Engine 5 dream for single player fans

Trench Tales focuses on trench warfare against monstrous enemies and looks stunningly realistic thanks to modern technology. Epics Unreal Engine...