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Friday, April 19, 2024

Cyberpunk 2077: CD Projekt reveals what unfinished locations are all about

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With the help of a mod, a player explores inaccessible places like a basement of V’s apartment building. CDPR explains what’s behind it.

Not a classic Easter egg hunt, but interesting nonetheless: A player explores all corners of Cyberpunk 2077 with the help of mods and discovers a lot of inaccessible, but almost finished content. In the meantime, we got some exciting insights from the developers and explain what these half-built places are all about in the paragraph below.

Market, Metro, Pacifica: This is what has been found so far

Cyberpunk player TheRealMZK shared his finds on Reddit and also shows some of them on his YouTube channel. Much of it is surprisingly advanced, but not accessible in the normal way. Among other things, he discovered this:

  • Although Cyberpunk 2077 has no accessible trains, there are many stations with rudimentary furnishings and functioning doors. A subway tunnel also seems to exist, namely behind the walls of the station near Corpo Plaza. NPCs even spawn in it, according to TheRealMZK.
  • In the Pacifica District, there are completely elaborated streets with store fronts, but you can’t enter them in the normal way. In the mall, which you will visit during the main quest, there is an unused basement. This also hides a train station, which is locked.
  • Behind many locked doors in Night City are empty interiors, but they play sounds. TheRealMZK suspects that an upcoming DLC could fully flesh them out and make them accessible.
  • The giant building that houses V’s apartment has a large market in the basement that seems to be fully fleshed out. Not only are NPCs bustling around there, there are also working vending machines and collectible loot. The elevator that should lead there can even be activated with the help of mods. You can see more about the market in this video:

How do you get to these places? Of course, TheRealMZP is not the only player who explores Night City outside the designated boundaries. Most of them use Noclip mods, which you can download from Nexusmods, for example. With them, you walk through walls and fly freely through the game world, which gives you a view of unfinished or blocked locations. On Reddit, TheRealMZP writes:

“Noclip is sometimes more fun than the actual game! I’ve spent countless nights just exploring and taking notes, a bit like a crazy trip down memory lane haha.”

Future DLCs or cut content? On Reddit, many suspect that this is either content that was deleted in the short term or the basis for planned expansions. We sent a query to CDPR about this – and got some very interesting insights from them, which we want to share with you here.

This is what the developers say about such places

No DLC content: according to CDPR, the half-developed places are not the bases for planned DLCs – at most, it could be that it is spontaneously decided to expand such existing parts.

Leftover development: there are several reasons for which such incomplete places arise, as we learned from a conversation with a developer. For example, it may be that certain buildings, facilities and so on simply don’t work the way the developers envision. These things are then canceled, but often not removed – because that might cause more problems than it solves. Removing created content, for example, could lead to bugs in the open world.

Often it’s prefabs: Okay, what are prefabs and what do they have to do with half-empty buildings in Cyberpunk 2077? Simply put, they are kits, for example a prefab room with a chair that NPCs can sit on.

Night City is assembled from such prefabs, and sometimes certain parts of them have been deleted again. The remnants can also be left behind now closed doors and look like half-furnished rooms. So they are often leftovers instead of actual cut locations.

Only recently, CDPR announced that they wanted to learn from the difficult launch of Cyberpunk 2077. For this, the complete business strategy will be overturned. Patch 1.2 is supposed to further improve the game – we tested the update for you and reveal whether it is worth returning now.

Emma
Emma
Age: 26 Origin: France Hobbies: Gaming, Tennis Profession: Online editor

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