“No more CoD gameplay” – Battlefield 6 slows down the pace after beta and fan criticism

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Fans cry out: “Too much Call of Duty in Battlefield!”

The open beta of Battlefield 6 caused quite a stir – and not just in a positive way. While many testers praised the bombastic battles and the successful setting, one point sparked heated discussions in forums and on social media: for many players, the movement felt too much like Call of Duty. Too fast, too chaotic, too far removed from the classic battlefield feel that made the series great.

Veterans accused EA and DICE of sacrificing the heart of the series. One comment on Reddit summed up the mood of many:
“It plays like a CoD clone—this isn’t the Battlefield I’ve been raving about for years.” While part of the community welcomed the faster pace, concerns grew that the brand was losing its identity. The newly formed Battlefield Studios responded quickly:
In a blog post titled “Open Beta Debrief,” the developers announced specific changes. And unlike other points of criticism, such as weapon balance or map size, which they said they would simply “continue to review,” they immediately went into detail on the topic of movement.

“Firing while jumping will become less accurate” – what’s changing now

The developers’ plan sounds clear: less arcade-style jumping, more tactical approach. “The movement mechanics have been adjusted to create a more balanced and traditional Battlefield experience,” the blog post states.

Specifically, this means: The infamous slide-jump combo loses a lot of its power. The speed that players carry with them when sliding into a jump has been significantly reduced. Bunny hopping is also being severely restricted – those who jump too often in succession will have to reckon with decreasing height.

However, perhaps the most important change concerns shooting while moving. In future, it will be considerably less accurate to fire from a jump or while sliding. “Firing while jumping or sliding will result in increased inaccuracy,” confirm the developers. The aim is to make such maneuvers situational exceptions, not standard tactics.

With these adjustments, EA wants to bring smart positioning, cover, and team play back to the forefront—and not reflex acrobatics à la CoD. Whether the balance is actually successful will be revealed at the latest on the release date of October 10, 2025. But one thing is clear: Battlefield 6 does not want to be a fast-paced shooter clone, but rather return to its own strengths.

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