The creators of *Until Dawn* have developed a *Conjuring* game—and you can play it right on Netflix

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*Conjuring: Silence* works almost exactly like Supermassive’s other games, except it’s available directly on Netflix.

The creators of Until Dawn, Supermassive Games, are known for their spine-chilling, interactive movies. You can play Little Hope, The Quarry, and others on your console or PC, but it’s actually obvious that these cinematic “choose-your-own-adventure” spectacles are perfectly suited for the home theater.

Netflix thought so too and, together with the British development studio, has put together a streaming adaptation set in the popular Conjuring universe. If you have a Netflix subscription, you can easily play *Conjuring: Silence* on your TV (or PC screen) using your phone. I’ve already tried it out and will tell you just how well it works.

Cursed Music Box Meets Family Tragedy

Here’s what it’s about: As is customary for the franchise, the story centers on an object haunted by demons: a music box featuring a ballerina who performs pirouettes to the music of *Swan Lake* and is safely stowed away in the Warrens’ basement next to Annabelle.

The music box once belonged to the Cooper family—more specifically, to their youngest daughter, Bryony (Dakota Jueguen), who received it as a gift from her late mother (Olivia Vinall). She moved into an old inn with her father Jack (Joseph Millson) and her older sister Charlotte (Georgia Arron), but since her mother’s death, Bryony hasn’t spoken a word and, to make matters worse, is now seeing supernatural things—such as a ghostly woman who whispers creepy things to her.

As things get increasingly eerie, the Coopers call in investigator Francesca Noakes (Emma McDonald), who trained under demonologists Ed and Lorraine Warren. Incidentally, the famous couple is only mentioned in notes and letters, so don’t get your hopes up too high for seeing actors Patrick Wilson and Vera Farmiga in the film.

As Francesca and Bryony, you’ll comb through the Inn, search for clues, and make decisions to figure out the source of the supernatural phenomena. All in all, this will keep you busy for between one and two hours, depending on how thoroughly you explore the old building. The game also features a full German voiceover.

Demon horror right at your fingertips

Conjuring: Silence makes use of the typical Supermassive mechanics. You guide your characters through designated areas across several chapters; in this case, investigator Francesca and the girl Bryony. You’ll use the Netflix app on your smartphone to control the game.

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Several clues are scattered throughout the inn’s rooms, highlighted by white borders. If you overlook them, it can affect the course of the story.

But *Silence* isn’t just a walking simulator—as Francesca, you also have a whole ghost-hunting arsenal at your disposal: an EMF meter, a ghost radio, and a thermal imaging camera guide you through the premises and reveal important clues.

In terms of how these tools are implemented, the Netflix game even has a slight edge over traditional Supermassive titles. That’s because the smartphone screen gives you a sort of alternate-reality minigame right at your fingertips.

For example, when you use the thermal imaging camera, you’ll find yourself happily turning around in real life to scan your surroundings. This briefly transforms your living room into the Red Lion Inn, and at this point, it’s worth getting up from the couch for a moment.

With the ghost radio, you search for a signal just like in the good old days by holding your phone blindly in different directions. If you’re successful, ghostly voices will emanate from your smartphone for that extra-immersive thrill. The EMF device, on the other hand, serves more as a guide. It makes louder noises and flashes the closer you get to paranormal activity, helping you search for clues.

In addition, you’ll once again face a series of classic decisions, sometimes under time pressure, sometimes not. However, there are no true quick-time events.

As expected, the simple running and searching sequences feel a bit clunky with the cell phone controls. The touchscreen simply lacks precision. On the other hand, you can at least take your time rummaging through the Coopers’ belongings, and thanks to the highlighted items, you can usually see from a distance where you need to go. Helpfully, Supermassive has highlighted the clues that end the scene, so at least you don’t have to guess where you should search last.

The rest of the controls—such as navigating the menus or making decisions—work flawlessly, and the AR sequences, in particular, are a real highlight. The story also moves at a pleasant pace, and anyone who’s into demon horror is in for an entertaining and engaging tale.

So if you’re planning a cozy night of thrills, *Conjuring: Silence* offers a pretty cool alternative to your typical horror movie.

Editor’s Verdict

I’m not the biggest fan of demon horror, because I feel that stories on the big screen rarely offer any surprises these days. That makes me all the more pleased with the execution of this Conjuring story, as it feels refreshing—at least in terms of gameplay.

I’m actually glad that Supermassive didn’t release a conventional video game based on the franchise, because using your phone as ghost-hunting gear is really fun. That wouldn’t have been possible to this extent with traditional mouse/gamepad controls.

The story itself isn’t anything special, but it’s well told and engaging enough to entertain for just under two hours and deliver a few scares here and there. All in all, I think *Silence* has found a good home on Netflix.

Although the streaming service had already released an interactive film experience with *Black Mirror: Bandersnatch*, the *Conjuring* game moves much closer to the medium of video games. Supermassive’s horror trip through the creaky English pub is a successful prototype that shows just how interactive streaming can become in the future.

Stephan
Stephan
Age: 25 Origin: Bulgaria Hobbies: Gaming Profession: Online editor, student

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