Nvidia CEO: Switch 2 graphics chip is “unlike anything we’ve ever built before”

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The Nintendo Switch 2 has finally been released. Nvidia CEO Jensen Huang took the opportunity to highlight the integrated chip on the official Nintendo channel.

After what felt like years of speculation, the moment has finally arrived: the Nintendo Switch 2 has been available in stores since June 5, 2025.

Of course, the entire gaming world was excited to get their hands on the coveted console (hopefully already!). Somewhat surprisingly, Nvidia CEO Jensen Huang is among them.

He took the opportunity on the YouTube channel Nintendo of America to comment once again on the hardware of the Nintendo Switch 2.

Three features for “the best mobile graphics”

This announcement is surprising in that Nintendo is known for its lack of transparency regarding the hardware it uses. With the first Switch console, we had to wait until the first teardown videos revealed that it actually contained an Nvidia chip – the Tegra T210, to be precise.

The successor, however, contains the Nvidia Tegra T239, to which Huang has made three significant upgrades, giving the Switch 2 “the most advanced graphics ever implemented in a mobile device.”

  • According to the Nvidia CEO, these include “full hardware ray tracing, high dynamic range (HDR) for improved lighting and shadow effects, and an architecture that ensures backward compatibility.”

  • The second “breakthrough” lies in the dedicated AI processors that can sharpen, animate, and enhance gameplay in real time. The tensor cores enable DLSS (Deep Learning Super Sampling) support, which allows games to be rendered at lower native resolutions and then upscaled using AI.

  • Huang highlights “ultra-low power consumption” as the third point. Nvidia optimized the semiconductor process technology specifically for high performance in a handheld device so that the console can be “taken anywhere.”

The Nintendo Switch as Satoru Iwata’s legacy

In his presentation, Huang also paid tribute to the late Nintendo president Satoru Iwata, whose vision of a “playable anywhere” device formed the basis for both generations of the Switch. “We lost Iwata-san before the launch, but his determination inspires our work every day,” said the Nvidia CEO.

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