A tiny little icon makes exploring this exceptional open world a whole lot easier.
We probably don’t need to tell you that Crimson Desert is pretty big. There’s already at least one player who’s beaten the open-world spectacle to platinum in a whopping 300 hours—so if you want to see everything, you should plan on spending some time.
With so much content, you naturally want to avoid retracing your steps. But with the abundance of caves and other locations, it’s not that easy to keep track of everything. Pearl Abyss has come up with a solution to make exploring new terrain easier.Unfortunately, though, you have to search quite a bit to find it.
A small icon in the Knowledge tab
https://www.reddit.com/r/CrimsonDesert/comments/1sgpzg8/it_took_me_270_hours_to_find_out_that_this_tells/?utm_source=share& utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button
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Reddit user Genoscythe has just discovered this very tip and shared it directly in the Crimson Desert subreddit. It took him a mere 270 hours to discover the little icon that tells him where he’s already been.
If yougo to the “Knowledge” tabin the journal menu, you’ll find a list of discovered areas. If you then navigate to a specific cave, for example, you’ll see two dots on the right-hand side, one or both of which are white.
One dot means you know this cave exists. Two dots mean you’ve been there before.
If this info is new to you, you’re in good company. Not even our tester Tillmann knew about this feature, and he’s spent around 150 hours grinding through Crimson Desert. How are you supposed to find all that when you can do this instead:
But the users in the Reddit thread are also absolutely delighted by this discovery.
- Garm_Freki:”I can’t thank you enough”
- dustrock:”This might be the best tip I’ve ever seen for this game.”
- marlokow: “This isn’t an exaggeration—it’s actually damn useful! I’d been asking for mods that mark places you’ve already visited, haha.”
However, the feature hasn’t been without its critics. Not because it isn’t useful, but because it’s so hidden and probably also pretty unreliable.
utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button“ data-icon=”external”>User Buuhuupoints out how impractical it is that this indicator isn’t directly visible on the map and receives plenty of likes and support in the replies.
Furthermore, it apparently doesn’t work for all locations, and the requirements for the second white dot vary between cave types. Sometimes you need to clear the cave of enemies, sometimes you have to open the loot chest, and sometimes it’s enough to simply run inside. We don’t know whether this is a bug or an intended mechanic.

