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Saturday, February 7, 2026

LoL Patch 13.5 – Yuumi rework, champion changes and more

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The League of Legends Patch 13.5 is not a big update, but still brings some important changes. Besides the Yuumi rework, some champions and runes will be changed

Even though patch 13.5 in League of Legends won’t be as big as the previous patches, it’s still worth taking a look at the patch notes. Besides the big Yuumi rework, some champions and runes will be changed.

Champion Changes in Patch 13.5

Table of Contents

Yuumi

Yuumi gets a big rework in patch 13.5. While her core mechanic (attaching to an ally) remains the same, her abilities have all been changed.

As the changes to Yuumi are quite extensive, we have dedicated a separate article to the rework.

Ashe

Base

 

 Stats: 

  • Base HP: 640 -☻ 600
  • HP Growth: 101 -☻ 105
  • Attack Damage Growth: 2.95 -☻ 3.25

Q – Ranger’s Focus

  • No longer requires “Focus” to be executed
  • Cooldown: 10 seconds
  • Attack Speed: 25-55% -☻ 25-45%

W – Volley

  • Cooldown: 18-4 -☻ 18-6

R – Enchanted Crystal Arrow 

  • Cooldown: 80/70/60 -☻ 100/80/60

Azir

You might think Azir is a thorn in the side of Riot Games. The Emperor of the Sands has already been tinkered with quite a bit in the last few patches.

A lot of changes will be made to his stats and abilities in patch 13.5 as well:

Base Stats: 

  • Base HP: 622 -☻ 550
  • Base Mana: 380 -☻ 320
  • Mana Increase: 36 -☻ 40
  • Base Attack Speed: 0.625 -☻ 0.694
  • Attack Speed Ratio: 0.625 -☻ 0.694
  • Attack Speed Increase: 3% -☻ 4%

Passive – Shurimas Legacy:

  • Tower
     

    -Cooldown: 180s -☻ 90s

  • Tower AP ratio: 15% -☻ 50%

Q – Conquering Sands:

  • Base Damage: 70-150 -☻ 60-120
  • AP Ratio: 30% -☻ 45%
  • Mana Cost: 55 -☻ 60-80

W – Arise! 

  • Attack Speed removed
  • Soldier Base Damage: 50-150 (per level) -☻ 50-90 (per level)
  • Mana Cost: 40 -☻ 30

E – Shifting Sands

  • Mana cost: 60 -☻ 45

For those interested in the Azir changes in more detail, LoL commentator Phreak has uploaded a detailed video about the changes 

Gangplank

Passive – Trial by Fire 

  • Base Damage: 55-310 -☻ 50-250

E – Powder Keg: 

  • Charge time: 18/17/16/15/14 -☻ 18

Twitch

  • AP Ratio per stack: 35% -☻ 30%

LeBlanc: 

Q – Sigil of Malice 

  • Now restores 100% of its mana cost and 30% of the remaining cooldown when the first or second trigger kills a target
  • Now does 10-146 bonus damage against Minions

Rune Changes in Patch 13.5

Grasp of the Undying: 

  • (Values divided into melee/range combat)
  • Bonus life increased from 5/3 to 7/4
  • Healing reduced from 1.7/1.02% max. HP to 1.2/0.72%.
  • Base Heal: 3/1.8

Triumph: 

  • Healing reduced: 10& missing life -☻ 5% missing life
  • Base Heal -☻ 2.5% max HP

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