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Wednesday, December 24, 2025

Borderlands 4: Hardware experts confirm FPS issue on console, and your solution is to “restart every hour.”

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Borderlands 4 is also struggling with performance issues on consoles. However, there is a trick that partially solves this problem.

Just under a week and a half after the release of Borderlands 4, the looter shooter’s ongoing performance issues are still the dominant topic of discussion. Similar problems exist on consoles, but they can be solved quite easily.

Borderlands 4: Performance steadily declining on consoles

Borderlands 4 remains a tragic case. The shooter is actually one of the best co-op games of the year and a successful comeback for the popular sci-fi series, but technical issues are largely overshadowing this.

Even on high-end computers, the graphically attractive but not outstanding title only achieves comparatively low frame rates. On many systems, smooth gameplay is not possible at all.

Things look a little better on the PS5 and Xbox Series X/S, but even here there are significant performance fluctuations. Digital Foundry recently took a closer look at the console versions in a technical review (via  3DJuegos).

They found that the shooter runs relatively smoothly at 60 fps on the PlayStation 5. However, this number steadily decreases. After just under an hour, the frame rate sometimes drops to less than 40 fps. This drop is also independent of the environments or scenes with lots of effects, as one might expect.

However, there is a trick: The performance can be reset quite easily. If you exit the game and restart it from the main menu, it suddenly runs at 60 fps again. So you “only” have to restart briefly every 45-60 minutes to get a smooth gaming experience.

We have embedded the video here for you:

Interestingly, this issue is very reminiscent of the console release of The Elder Scrolls 4: Oblivion Remastered in April 2025. The new edition of the role-playing game also runs on Unreal Engine 5 and suffered from a similar performance drop, which could be fixed by restarting the game.

It is difficult to say whether the problem lies with the developers’ optimization or directly with Unreal Engine 5. From the players’ point of view, however, the situation is becoming increasingly frustrating. Just a few years ago, UE5 was considered a savior, but today many fans hope that their favorite games will be developed in other engines.

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