Dishonored, the classic game from 2012, is currently on sale on Steam for just €2.49!
One of the best games of 2012 is currently available for a tiny fraction of its original price.
This is a game that has had a decisive influence on the genre of so-called immersive simulators and is still considered the gold standard for level design and freedom of play: Dishonored.
An unbeatable offer
Until January 5, 2026, the stealth game from developer Arkane Studios is reduced to just $2.49. That’s a discount of 75 percent. steampowered.com/app/205100/Dishonored/“ data-icon=”external“ data-type=‘0’ data-id=”0″>a discount of 75 percent off the standard price. Anyone who has ignored this classic game until now should strike now at the latest.
97 percent of over 64,000 user reviews are positive, a significant difference from the GlobalESportNews rating of 80 points at the time. The review was written by Jochen Gebauer. I was responsible for the article at PC Games at the time and gave it a 91 – I was completely enchanted by the game’s level design.
In Dishonored, you take on the role of Corvo Attano, the Empress’s bodyguard, who is framed for a political murder. In the fictional city of Dunwall, which is strongly reminiscent of industrial London, your quest for revenge or your path to clearing your name begins.
The atmosphere is carried by a mixture of steampunk aesthetics, whale oil technology, and a rampant plague. You experience the world from a first-person perspective.
More Dishonored offers on Steam
If you’re willing to spend a little more, you can get the Definitive Edition of Dishonored with two highly recommended DLCs (for around five euros).
Got an extra euro to spare? Then grab Death of the Outsider.
What sets Dishonored apart from conventional action games is the consistent implementation of Arkane Studios’ design philosophy. Each mission is like a complex clockwork mechanism that you can intervene in in a variety of ways. You have supernatural abilities such as the Blink teleportation spell or the ability to take control of rats and other creatures.
These tools are not just an end in themselves. They allow you to find your own solutions to problems. You can infiltrate a building through the ventilation shafts without touching a single guard. Alternatively, you can unleash explosive chaos that throws the entire city into turmoil.
What excited me then and still excites me now is that Dishonored doesn’t punish you for creativity, but rather rewards experimentation with the systems provided. This makes tricks like these possible:
Your actions have consequences
A central element is the chaos factor. Your play style has a direct influence on the state of the world.
If many enemies are killed, the chaos in Dunwall increases. This leads to more rat infestations, more infected people in the alleys, and an overall gloomier atmosphere. Even the characters’ dialogues and the ending of the story adapt to your moral compass.
The system ensures that you can experience at least two very different versions of the story. If you want, you can be completely pacifist and not kill a single enemy.
This dynamic is one of the reasons why, even more than a decade after its release, the game has lost none of its fascination for me.
Together with its (initially technically overwhelmed) successor, as well as DLCs and a standalone add-on, Dishonored focuses on technically perfect level design.
Open worlds increasingly dilute this genius. They may be bigger, but they are rarely as dense. That’s why Dunwall (along with Arkane’s Prey space station) remains the place that shows how good a game can be when it really trusts its players.
For less than three euros, you get an experience that still shows modern productions what’s possible in terms of depth.

