There has been dissatisfaction in the community about the challenges in Battlefield 6 since the launch of BF6. DICE has already made several adjustments, and now some challenges are being removed completely.
After developer Dice released a patch just a few days ago that once again tweaked the progression system in Battlefield 6, the developers are now following up with further significant streamlining of the challenges.
The goal: Leveling up and acquiring new equipment in the shooter should become less frustrating. This time, however, it’s not just the numbers that are being tweaked; some of the annoying grind tasks are even being removed entirely.
What has been specifically changed?
The focus of the revised challenges, which the developers initially announced on Twitter, is, among other things, the scout. If you wanted to level up the class in recent weeks, the game required you to land headshots from distances that were hardly possible organically on most maps due to their small size, encouraging passive camping at the edge of the map.
Today, we’ve rolled out a series of changes in relation to Defibrillators, Sabotage alterations, and further Challenge balance changes. All of the changes listed below are now live and should take effect in a fresh match or upon a game reload.
–
Defibrillator Adjustments after…— Battlefield Comms (@BattlefieldComm) November 19, 2025
The developers are now taking countermeasures; the requirements for Recon challenges have been drastically reduced:
- Recon 2: Instead of headshots from over 150 meters, these now count from as little as 75 meters.
- Recon Expert 3: The difficult-to-reach hurdle of 200 meters has been lowered to a more feasible 125 meters .
The changes to the assault rifles are also important: The distance for the Rapid Fire 2 challenge has been reduced from 50 to 40 meters. The pointless Cause damage at less than 15 meters with hip fire
challenge has been replaced by the challenge of causing damage while aiming down sights.
Some particularly annoying tasks have even been removed entirely. These include the challenge of suppressing enemies with LMGs (which is unreliable anyway due to the current suppression mechanics) and the damage to laser-marked vehicles with lock-on weapons.
It’s no coincidence that the Battlefield creators are picking up the pace with fixes. On the one hand, the slow progression system, which hid new weapons and gadgets behind unnecessarily difficult tasks, was one of the biggest criticisms at launch. On the other hand, the first free trial of Battlefield 6 is scheduled to take place between November 25 and December 2.
Dice obviously wants to avoid new players immediately facing a grind wall and is therefore currently working on a more accessible gaming experience. However, it remains to be seen whether these changes will be enough to finally smooth the waters in the community surrounding the progression system.

