8.7 C
Berlin
Sunday, December 7, 2025

Starfield will support more mods in the future and there are already DLCs in the pipeline

Follow US

80FansLike
908FollowersFollow
57FollowersFollow

Starfield, the highly anticipated and already highly acclaimed sci-fi RPG from Bethesda has only recently been released, and modding enthusiasts have wasted no time in creating numerous modifications for the game. Todd Howard has now officially announced mod support for Starfield and briefly talked about possible DLC content that players can look forward to in the future.

Developer-backed mod support is expected to be available as early as next year. This will likely include the introduction of Creation Kits, similar to those used for The Elder Scrolls 5: Skyrim and Fallout 4 During an interview with Famitsu, Todd Howard, the director of Starfield, shared some exciting details. He revealed that mod support “will be available next year,” referring to the previously mentioned Creation Kits or their equivalents.

This is what official mod support for Stafield should look like

Although it is already possible to modify the space RPG without official tools, as evidenced by several (entries on NexusMods) including some that enable the use of Nvidia’s DLSS technology in Starfield an official creation kit is expected to greatly expand modders’ options.

Currently, most unofficial mods focus mainly on aesthetic changes, such as replacing models or textures. However, a creation kit would provide even more depth to hobby developers, allowing them to create entirely new quests, items, or even areas. The vast, seemingly empty planets in Starfield and the possibilities they offer to modders should be particularly eye-catching.

It’s no secret that Starfield is set to receive extensive DLC on the scale of expansions like Skyrim or Fallout 4. However, when such a one will be released remains unclear for now. Todd Howard tersely stated that it remains so, with no new information on when we can look forward to the release of fresh content.

RELATED ARTICLES

Hitman remains our flagship – why IO Interactive isn’t breaking with Agent 47 despite 007

A studio between two worlds – and an icon that won't disappear When a traditional studio suddenly takes on a...

“We’ve reached a new level” – Why the multiplayer for “Cyberpunk 2077” suddenly seems more realistic than ever before

“The results exceeded all expectations” – A beta test that has fans sitting up and taking notice A ten-person team...

“We’re growing faster than many people think” – Why CD Projekt Red is now massively expanding for Witcher 4

When it comes to big plans in the gaming world, one name almost always comes up immediately: CD Projekt...