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Tuesday, September 23, 2025

Elden Ring Nightreign: At least the PC requirements should be a piece of cake for most people

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One month before release, From Software has revealed the system requirements for Elden Ring: Nightreign. They are extremely moderate.

It was one of the bigger surprises of the last Game Awards: From Software announced “Elden Ring: Nightreign.”

In this spin-off to one of the best games of recent years, you can choose to jump into the fray alone or with up to two companions to face the usual tough bosses in a roguelike-style loop.

About a month before its release on May 30, 2025, From Software has now revealed the PC requirements for Elden Ring: Nightreign on the official X account for the game . Your computer must meet the following requirements:

MinimumRecommended
ProcessorIntel Core i5-10600
AMD Ryzen 5 5500
Intel Core i5-11500
AMD Ryzen 5 5600
Graphics cardNvidia Geforce GTX 1060
AMD Radeon RX 580
Nvidia Geforce GTX 1070
AMD Radeon RX Vega 56
RAM12 GB RAM16 GB RAM
Storage space30 GB30 GB
OtherWindows 10 or newer
DirectX 12
Windows-compatible audio device
Windows 11
DirectX 12
Windows-compatible audio device

However, information about an Intel graphics card is missing, as is official widescreen support; furthermore, the developers do not mention whether a 60 FPS limit will be used again. According to the Steam website , the only thing that is certain is the Easy Anti-Cheat third-party DRM.

The moderate requirements for the Elden Ring spin-off can be explained by one simple feature: Nightreign is built on the same in-house engine as the “original.”

Compared to the original Elden Ring, the only changes are slightly higher CPU requirements and half the amount of storage space required.

Incidentally, no one knows exactly what this proprietary engine is really called – the modding community has christened the FromSoftware engine “Dantelion”.

The name comes from “dantelion2, a low-level core component of the engine that is apparently responsible for memory mapping, cross-platform utilities, debugging, etc.”

As the entry linked above explains, that’s not exactly a lot to name an entire engine after – but it’s better than nothing.

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