Stellar Blade: PC system requirements are reasonable – DLSS 4, FSR 3, and widescreen support included

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Stellar Blade is coming to PC on June 11, 2025. Sony has now published the system requirements, showing how modest Eve is when it comes to hardware.

The next PC port of a PlayStation game is just around the corner: Starting June 11, 2025, you’ll be able to play Stellar Blade on your computer and enjoy its action-packed gameplay.

About a month before that, developer Shift Up announced the system requirements on the PlayStation Blog These are divided into four different categories:

Stellar Blade – PC requirements (resolution / FPS / preset)
1080p / 60 FPS / Low

  • CPU: Intel Core i5-7600K / AMD Ryzen 5 1600X
  • RAM: 16 GB
  • GPU: Nvidia Geforce GTX 1060 6 GB / AMD Radeon RX 580
1440p / 60 Fps / Medium

  • CPU: Intel Core i5-8400 / AMD Ryzen 5 3600X
  • RAM: 16 GB
  • GPU: Nvidia Geforce RTX 2060 Super / AMD Radeon RX 5700 XT
1440p / 60 Fps / High

  • CPU: Intel Core i5-8400 / AMD Ryzen 5 3600X
  • RAM: 16 GB
  • GPU: Nvidia Geforce RTX 2070 Super / AMD Radeon RX 6700 XT
4K / 60 Fps / Very high

  • CPU: Intel Core i5-8400 / AMD Ryzen 5 3600X
  • RAM: 16 GB
  • GPU: Nvidia Geforce RTX 3080 / AMD Radeon RX 7900 XT

The storage space required for Stellar Blade is 75 GB. An SSD is recommended but not required.

In addition to the system requirements, Sony also discusses the PC features on a technical level. Among other things, support for Nvidia’s DLSS 4 technology with Multi Frame Generation, DLAA, and Reflex is included. Owners of AMD graphics cards can at least fall back on FSR 3.

Nvidia took the opportunity to showcase the performance of DLSS 4 in its own video. An RTX 5080 is said to achieve over 300 FPS at 4K resolution with all graphics settings maxed out; according to the video, the native frame rate ranges between 100 and 120 FPS.

For some of you, more importantly: Does Stellar Blade support widescreen? Shift Up has good news here, as both 21:9 and 32:9 formats are listed as officially supported.

Of course, Sony is highlighting DualSense support separately at this point, but you should also be able to fully customize the button layout for the controller, keyboard, and mouse.