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Tuesday, September 2, 2025

“Over 800 hours. I’ve never seen that before”: Caves are so rare in Helldivers 2 that hardly anyone knows about them.

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Technically speaking, they’re not real caves, but they feel exactly like they are. Incidentally, the randomly generated maps are to blame for this.

Walls, a ceiling, you can’t see the sky, and it’s made of natural stone. The scouts among you know it right away: this is probably a cave. They also exist in Helldivers 2, but they are so rare that players only see them for the first time after hundreds of hours of play.

Cave explorers

In a Reddit post, a player laments that caves are so rare in Helldivers 2, and the community has only one question: What caves?

It’s a shame that cave generation is so rare. They look amazing
byu/Majestic_Bass_2921 inHelldivers

“Over 800 hours. I’ve never seen or heard anything about caves,” writes Eogamachta in the comments, and he’s not alone.

“That exists?”, wonders Scooticide and also Vairrion has to admit: ”Today I learned that we have caves.” Silly_Artichoke_8248 hasn’t seen anything like this in 660 hours of playtime either.

Are there caves now, or not?

As you can see, this map peculiarity is very rare. In Helldivers 2, the planet surfaces are randomly generated based on the biomes and mission type.
Caves in the true sense of the word are not part of the landscape profile of the different planets, but canyons are, and it is precisely these rock formations that create the relatively enclosed cavities.

Because actually, the caves are just canyons that were generated by the game in such a way that their tops touch and overlap. When this happens on a large scale, areas enclosed on all sides are created on the map.

According to the author of the Reddit post Majestic_Bass_2921 They are commonly found on planets such as Chort Bay or Vermen Wells. You also need to be lucky with the random generator, which explains why even Helldivers veterans have never heard of the caves. Incidentally, it’s pretty difficult to fight in this terrain: visibility is limited, there’s little room to maneuver, and the stratagems all land on the roof of the cave, of course, meaning players have to manage without support from orbit. In short, it’s pretty much hell, which is why players now want real caves in Helldivers 2.

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