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Borderlands 4 system requirements: Eight CPU cores are mandatory – as is 8 GB of VRAM

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The first PC requirements for Borderlands 4 are here. Gearbox wants at least an eight-core processor in your computer.

On September 12, 2025, the wacky loot shooter Borderlands 4 will enter the next round. In addition to the release for all current consoles, including the Nintendo Switch 2, a PC release is of course also planned.

Developer Gearbox has now published the PC requirements for Borderlands 4 for this launch. The information can be found on the official Steam website for the game and divides the requirements into the usual “minimum” and “recommended” categories:

MinimumRecommended
ProcessorIntel Core i7-9700 / AMD Ryzen 7 2700XIntel Core i7-12700 / AMD Ryzen 7 5800X
Memory16 GB RAM32 GB RAM
Graphics cardNvidia GeForce RTX 2070 / AMD Radeon RX 5700 XTNvidia GeForce RTX 3080 / AMD Radeon RX 6800 XT
Storage space100 GB100 GB

Borderlands 4 system requirements: Additional information provided, but the most important details are missing

In addition to the usual requirements of a 64-bit processor and operating system (i.e., Windows 10 or 11), Gearbox specifies the details in a footnote. For example, the use of an SSD (solid state drive) is absolutely mandatory for storage.

  • Somewhat surprisingly, an eight-core CPU is explicitly mentioned as the minimum requirement for processors. It remains to be seen how Borderlands 4 will perform with modern six-core processors such as the Ryzen 5 7600X3D or the Ryzen 5 9600X. However, experience has shown that the current hexa-core CPUs are easily sufficient to play current titles smoothly.
  • Modern games are less forgiving when it comes to video memory, and Gearbox has specific requirements here as well: the minimum configuration requires at least 8 GB of video memory, while at least 12 GB of VRAM is recommended.

Given the rather hefty minimum requirements, it remains to be seen how Borderlands 4 will perform on PCs. The Steam website provides no clues: Gearbox does not mention resolution, frame rate, or the possible use of upscaling techniques within these configurations.

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