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Domingo, Abril 28, 2024

The Big Daddies from Bioshock actually look much worse than feared

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A Big Daddy can only be found in Bioshock with a helmet – and that’s a good thing. Because without a helmet, the Little Sister protectors are even scarier

If you want to get your hands on the precious currency Adam really fast in Bioshock, you can’t avoid the Little Sisters and their protectors. The so-called Big Daddies are extraordinarily resilient, deal out powerfully and are simply not a personality you want to encounter too much.

Another peculiarity of the Big Daddies: they are permanently visible only in their armor. What is hidden underneath? A question that can’t really be answered, at least within the game. However, two somewhat older drawings provide an explanation that, while not completely new, is still a successful recipe for a nightmare.

When a Big Daddy takes off his helmet

Normally, most Big Daddies can’t take off their helmet and armor at all, because they are connected to the body itself and form a unit. One of the rare exceptions is Delta, the protagonist from Bioshock 2, who takes off his helmet right at the beginning of the game.

Nevertheless, before the release of Bioshock, the developers at Irrational Games had their thoughts on what the Big Daddies might look like underneath the helmet. This much can be revealed: It’s not a particularly pleasant sight, and what’s shown goes far beyond a slightly scarred head.

This picture gives us an idea why Irrational Games probably decided not to show a helmetless Big Daddy. So it also says in the artbook that the developers deliberately wanted to avoid a reveal within the game.

For the already mentioned Bioshock 2, 2K Marin then took over the development. There is no direct reveal of the traditional Big Daddies there either, but the art designers had their idea as well.In one artworkit can be seen how underneath the heavy armor there is just a pile of skin with flesh that just sort of hangs together.

How about Bioshock 4?

Whether the Big Daddies will return in the future and their appearance will be explained in more detail, meanwhile, remains open. While it has been known for some time that a new Bioshock is being worked on, there aren’t many details yet. However, it is likely that the developer studio Cloud Chamber will turn to a new scenario:

There has not yet been an official announcement regarding a new Bioshock game. Presumably, fans of the series will have to wait quite some time for a successor. However, earlier job postings give hints about open world and RPG elements.

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